5/30/20
Blocks cut in the tablesaw loose a little bit of brightness.
Caverealm glow crystals cut in the tablesaw glow now.
Removed the ability to set a home in a protected area, unless you own the protection.
5/25/20
Added locked multishelves.
Caverealms Glow crystals can be cut, but they don\'t glow.
5/27/20
Got the Discord bridge back up.
5/24/20
Glow worms can be burnt. Astroid stone and stone brick added to the tablesaw.
Added the filler mod which lets you place a solid plane of a single node. Craft it in the smithy station.
Pressure plates can be used to open/close castle gates.
Fixed a bug reported by Alfred where fabric couldn't be used in the armor recipes.
Landscaping machines now check for space before placing.
5/23/20
Fixed the ruby glow crystal so it grows.
5/17/20
Glowingdiamond and glowingdiamond tools have been added.
Added a diamondblock light.
Updated some textures. Added a saddle so you can ride scorpions.
5/15/20
The Cavrealms glow crystals can now be grown.
Added craft for ceiling lantern.
5/12/20
Small bug fixes and backend improvements.
Added a metal sign hanging bracket.
5/10/20
TNT no longer can start things on fire.
Reverted back to wielded_light, as I have been unable to recreate the crash.
Tweaked the rules, so the interact information is immediately visible.
5/2/20
Added a few new furniture models.
Updated Mobs_redo again.
5/1/20
Rats can now eat cheese, requested by daniel1 and Dashhyphen2.
Removed wielded_light and replaced with walking_light.