Modding

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Using global textures you can cut down on the repetition of textures without creating several nodes.
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There are a variety of ways to change something in an inventory, in the video I cover two methods, but I discovered a third method after the recording which I'll include here as well.
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Lets create models that look very blocky.
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In this video I'll be covering how to animate an armature in Blender.
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Learn about how to rig your models and bring them to life.
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Lets take a look at some modeling in Blender.
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In this video I'll be looking at how to layer textures on mobs.

New Devblog

I'm starting work on a new Minetest subgame. You're probably familiar with my Survive! subgame, and that was a good starting point, but things have gotten to the point where things are just far too unorganized, and it will be best to just start an entire game from scratch, rather than modding default_game.
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In this video I'll be explaining how to use multiple materials on a node.
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In this video we'll be modeling and rigging a simple vehicle.

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