I'll be streaming December 8th, mark your calendars today!
It's often useful to create things that can be cooked to make other things, and things that can be used a fuels, though dirt might not be the best choice.

Example Code:
minetest.register_craft({
    type = 'fuel',
    recipe = 'default:dirt_with_grass',
    burntime = 5,
})

minetest.register_craft({
    type = 'cooking',
    recipe = 'group:tree',
    output = 'more_fire:charcoal 5',
})

Brownie points if you got the joke in the summary text.

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