I'll be streaming the first Saturday of September, mark your calendars today!
In this video we'll be looking at how to animate mechanical objects with many moving parts by using object constraints to keep everything in sync. One thing I forgot to mention in the video is because everything is linking to other objects locations if you change the animation speed or direction on the controlling empty everything else will update and continue to follow it accordingly.

Lesson-05.zip (Includes .blend file)
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